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Game Design Classes NYC

Learn the fundamentals of game design including storyboarding, prototyping, and game mechanics in this hands-on class in NYC. Gain the skills to create immersive and engaging games through practical projects and expert guidance.

Unfortunately, no classes in-person in NYC have spots left, but 1 class live online is available.

3D Game Development (8-11 yrs)

Young Gates @ Interactive Live Online

Unlock the world of game design and coding for young minds with a fun and interactive workshop at Young Gates. Embark on a creative journey from concept to development, where students will learn to design and publish their 3D games. With exciting titles like "World of Giants" and "Dancing Deadpool," the possibilities are endless.

Monday, Feb 26th, 9–10am Pacific Time

 (5 sessions)

65 game design classes that have ended
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Learn Unity in 8 Weeks

Playcrafting NYC

Join us in the upcoming Learn Unity in 8 Weeks course! This course is virtual. Upon enrollment, instructions to attend the class will be sent approximately one hour before the first day of class begins. By the end of this 8 week Unity Game Development Bootcamp, students are expected to leave with 3 completed Unity Games as well as the beginnings of their own game masterpieces. We expect no formal coding or game development knowledge. Students...

No upcoming schedules

Building Virtual Reality Games

Playcrafting NYC @ 11 Times Square, New York, NY

Every few years, a new technology comes along and takes the game industry by storm. In 2016, Virtual Reality is that technology. This is your chance to be on the cutting edge of the “next big thing,” before the markets are saturated and competition becomes fierce. Learn the VR technologies available while you build 3 games in 8 weeks. Maybe you have no experience making games and maybe you have a VR kit that you haven’t mastered or made...

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Unity 2D Full Day Workshop

Playcrafting NYC @ 1290 Avenue of the Americas, New York, NY

Since the addition of a 2D workflow as part of Unity, it’s now incredibly easy to make cross platform games for people who don’t have the head for 3D. During this intense full day workshop, you’ll learn the following things: Introduction to Unity Scripting in C# for Unity Setting up basic animations Working with Box2D Making things move Spawning GameObjects Collision detection Managing scenes Building simple UI Publishing overview...

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Designing Video Games for Social Impact

Playcrafting NYC

This class is virtual. RSVP via Eventbrite and we will send instructions and appropriate links for you to join via the email you provide per guest in your registration. Instructions will be sent approximately one hour before the event begins. Join us for Designing Video Games for Social Impact! In this course, you will learn the fundamentals of game design, get an introduction to organizing for social change, and design your own social impact video...

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Introduction to Game Design

General Assembly @ 902 Broadway, New York, NY

Games aren’t just for the kids anymore. Great games have a unique ability to captivate and engage. Join us to learn and, best of all, have a lot of fun. This workshop will cover the foundations of game design and give attendees the chance to jump into the role of game designer. Over the course of four hours, we will examine the core elements and design process of creating games while giving every participant the chance to get their hands dirty...

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Game Design Workshop

Playcrafting NYC @ 1290 Avenue of the Americas, New York, NY

Serious about designing your own successful game? Join us for a full day workshop to hone your skills and walk away with real insights you can apply immediately. Whether you're someone looking to design their very first game, or an established designer hoping to reinvigorate their creative process, this workshop will give you actionable strategies and tools to put to use right away. Mark Heggen, seasoned game design expert, will walk us through...

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Level Design Bootcamp

Playcrafting NYC @ 11 Times Square, New York, NY

In this course students will develop a simple side scrolling game by building specific assets In Unity and Blender. Once all the pieces are built, the class will focus on creating interesting and fun levels with the simple assets available to use. Note: Must bring your own laptop

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Introduction for Gamification

Made in NY Media Center by IFP @ 30 John St, Brooklyn, NY

In this class, we look at how games apply these tools when we tackle serious topics and methods of gamifying non-game experiences. Game design teaches us valuable tools of system thinking, user testing, prototyping, and learning from failure. In this class, we look at how games apply these tools when we tackle serious topics and methods of gamifying non-game experiences. Analyzing these techniques gives us new ways to think about incentives, feedback,...

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Foundations in Games and Systems Thinking

Made in NY Media Center by IFP @ 30 John St, Brooklyn, NY

In this class, we look at how games apply these tools when we tackle serious topics and methods of gamifying non-game experiences. Game design teaches us valuable tools of system thinking, user testing, prototyping, and learning from failure. In this class, we look at how games apply these tools when we tackle serious topics and methods of gamifying non-game experiences. Analyzing these techniques gives us new ways to think about incentives, feedback,...

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UX Design for Games

Playcrafting NYC @ 11 Times Square, New York, NY

Create less frustrating in-game experiences with an understanding of UX design. Quality user experience (UX) design is crucial for avoiding mechanics, interfaces, and situations that frustrate players. What can we learn from UX design to make video games more usable, and therefore more fun? Catt Small, a UX Designer and game maker, will share ways to incorporate UX design techniques into the game-making process.  Design has become a major...

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Paper Prototyping Workout

Playcrafting NYC @ 11 Times Square, New York, NY

You have the concept for your game but need it to be wildly addictive. You need to develop a way to quickly test versions to figure out what's working best. You need an advanced method for rapid paper prototyping--and you need it now.  Join us as Josh DeBonis, game designer for BumbleBear Games, walks us through best practices in mastering gaming mechanics through rapid paper prototyping. This will be a unique style for us as Joshua will give...

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Intro to Game Character Design

Playcrafting NYC @ 11 Times Square, New York, NY

Learn how to create game characters from Mokuni! Started out as a 3D artist, Kurt has been working in gaming industry for nearly 10 years. He has led Mokuni team to create many titles with compelling characters, including “Kitty in the Box” and “Food Conga”. In this class, he will start by introducing softwares and design methodology commonly used in the industry. Then walk through the pipeline being used at Mokuni. At the end of...

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Educational Video Game Design: Best Practices

Playcrafting NYC @ 11 Times Square, New York, NY

Use analogies and storytelling to make great educational video games: avoid the common pitfalls of literal interpretation and learn new ways to think creatively about curriculum design through games. How do you make an educational video game? Where do you even begin? And why are so many of these games so bad? In this discussion, led by educational video game designer Gabe Turow Ed.M., Ed.D., we will explore a variety of common educational design...

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Transcendent Realities V1.0 - Part 2

DesignMorphine @ 180 Orchard St, New York, NY

Transcendent Realities V1.0 is a 3d modeling and Virtual Reality intensive course with Autodesk Maya specifically for the creation of Virtual Reality content and assets for Unity in collaboration with Deathless VVR at Jump Into The Light. The workshop is available both in person and as an online webinar. Virtual Reality allows the user to escape reality and experience transcendent experiences which could never exist in the real world. Each person...

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Writing Interactive Dialogue For Narrative Games

Playcrafting NYC @ 11 Times Square, New York, NY

This is a hands-on writing class designed to help students improve their dialogue-writing skills and learn how to make dialogues interactive. A key component in narrative based games is the ability to engage characters in dialogues, which in some cases can alter the course of the story. Too often, however, dialogue in games is overlooked in favor of other elements. This writing workshop will cover the basics of writing believable dialogue, examine...

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Sound Design Basics

Playcrafting NYC

We all know how important sound is when it comes to video games. Sound helps bring game worlds to life and enhances the player's experience. Yet sometimes, audio ends up being overlooked in the development process. In this class, developers and audio designers delve into the process of creating sound effects, and will learn how to work harmoniously to create games with great audio. This class will cover: Discerning and communicating the needs for...

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Game Law for Indies

Playcrafting NYC

The class will walk you through a legal road from game design document to first sale and highlight red flags you should absolutely be aware of. It will focus on your broader understanding of what is relevant and why and when it is necessary to be cautious. For that reason, the class will follow the below outline, but not go into great depth, if not necessary for your understanding. This class will cover: Setting up the legal foundation for a...

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Indie Game Trailers & Screenshots 101

Playcrafting NYC @ 11 Times Square, New York, NY

You’ve made your game and filled with all of the art, sound and great design that you could stuff it with. To tell the world about your game you need two things: screenshots to grab people’s attention, as well as high quality videos to show them what your game is all about. It sounds simple, but just like game making, creating videos and screenshots that present your game in the best light can be tough, even if you know the basics of video/screen...

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Game Design for Non-Programmers

Playcrafting NYC @ 11 Times Square, New York, NY

The goal of this class is to demonstrate the variety of skill sets that are used in the game industry today, while focusing specifically on how UX designers can be a valuable resource for studios and game developers. Class Description A huge barrier to Game Design is the ability to code. In this session, we will talk about the ways in which a person can work on a game without touching code. Fundamentals in the design process, user testing,...

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