The first VR experience I ever made, back in 2013, just after the release of the first Oculus DK1, was called RiftChopper. In just a few short sessions I made a very compelling helicopter style flight experience which I brought up to the first public Oculus event where it was one of the best experiences on display.
Together, we will remake a similar experience, focusing on an Oculus Rift playable experience, but in a way that will be playable even for those who do not own a Rift. In this two day class, we will work together using the same techniques I use every day with my small team currently working on our first commercial VR release called "z0ne".
Since we have a week in between the two classes, my hope is that we will interact online using the class's dedicated "Basecamp" site to which all students will have access before, during, and after the class.
We will use the awesome Plastic SCM Asset Control server which will allow everyone in the class to participate and to contribute to the project, at whatever level they desire.