Unreal Engine has evolved from its origins as a video game development platform to being used in various fields such as aerospace, automobile, city planning, and film production. Its real-time rendering engine has made it a powerful tool for filmmakers to create virtual sets, 3D animation, pre-visualization, and visual effects.
This introductory class will teach you how to navigate the Unreal Engine workspace and introduce you to basic camera, lighting, and animation concepts that are useful for filmmaking.
Please note that advanced computer skills are required for this class.
What you will learn
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Basic Uses of Unreal Engine 5.1 for filmmakers
- How to navigate the Unreal Engine 5.1 interface
- How to navigate within the 3D workspace of Unreal Engine 5.1
- How to add objects to a scene in Unreal Engine 5.1
- How to add keyframe animation to objects
- How to apply animation pre-sets to rigged characters
- How to add and manipulate a camera in a scene
- How to add and manipulate lights in a scene
- How to import Epic's Metahumans
- How to import Quixel scanned objects
- How to work with the Unreal Engine 5.1 Sequencer
- How to export a simple animation
What you should know-
How to send and receive emails
- How to open and view video and audio files on Mac computer
- How to create folders on a Mac and add files to them
- Basic principles of video editing
- Basic principles of camera composition
- Basic principles of keyframe animation
What you will need