This engaging course teaches economics concepts through lectures, discussion, and experiences in Minecraft, from a teacher who holds a degree in Economics and has spent many hours playing in the cube-based world. Concepts ranging from taxes to personal and public finance, market structure, and even the obviously applicable game theory will be discussed extensively in this class along with other topics in economics.
Once discussed, these concepts will also be experienced firsthand in the Minecraft world via a server dedicated to the class and scenarios created for the course.
This course is available for "remote" learning and will be available to anyone with access to an internet device with a microphone (this includes most models of computers, tablets). Classes will take place with a "Live" instructor at the date/times listed below.
Upon registration, the instructor will send along additional information about how to log-on and participate in the class.