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C++ Programming for Non-C Programmers

at Hartmann Software Group - Lodo

Course Details
Price:
$2,590
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Location:
Lodo
1624 Market St Ste 202
Btwn 16th St Mall & 17th St
Denver, Colorado 80202
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Description
Class Level: All levels
Age Requirements: 18 and older
Average Class Size: 10
Teacher: HSG Instructors

What you'll learn in this c++ training:

This course is a comprehensive hands-on introduction to object oriented programming in C++ for non-C programmers. Emphasis is placed on the features of C++ that support effective modeling of the problem domain and reuse of code. The course consists of two modules. The first module introduces the core C features of C++, with simplified input/output through iostreams. The module begins with simple hands-on programming using C++ to do input, computation and output. The C++ data types are covered, and simple if tests and loops are covered. C++ program structure is introduced. Pointers, addressing, and arrays are discussed. Structures and unions are covered. In the second module, object-oriented concepts are introduced. The C++ class construct is introduced and its key features elaborated step-by-step, providing full implementation of abstract data types. C++ memory management is discussed. Function and operator overloading and the use of references are covered. The scope and access control mechanisms of C++ are described. Inheritance is introduced. The use of virtual functions to implement polymorphism is discussed. Extensive programming examples and exercises are provided. The course is current to ANSI standard C++ and is designed so that it can be taught in any environment with an ANSI C++ compiler.

Prerequisites
Knowledge of a programming language.

Course Outline

First C++ Programs

  • Hello, World
  • Compiling and Running
  • C++ Program Components
  • Another C++ Program (Preview)
  • I/O in C++
  • Variables
  • Expressions
  • Assignment
  • Using C++ as a Calculator
  • Input in C++
  • Echo Program

Data Types and Operators

  • Data Types
  • Strong Typing
  • Typing in C++
  • Conversions in C++
  • Typing in Visual Basic
  • Primitive C++ Data Types
  • Signed and Unsigned
  • Twos Complement
  • C++ Integer Type Ranges
  • IntegerRange.cpp
  • Integer Constants
  • Variables in C++
  • Const Variables
  • Preprocessor Macros
  • Identifiers
  • Floating Point Numbers
  • Floating Point Data Types
  • Calculations
  • Integer Operations
  • Increment and Decrement
  • Precedence of Integer Operations
  • Floating Point Operations
  • op=
  • Mixed Data Types
  • Automatic Conversion
  • Cast
  • Math Library

Logical and Bit Operations

  • Bool Variables
  • Bool Operations and Truth Tables
  • Relational Operators
  • If Tests
  • Flow Chart
  • A Pitfall
  • Bitwise Operators
  • Bitwise Operator Truth Tables
  • Short Circuit Evaluation
  • Shifting
  • Masking

Loops and Structured Programming

  • Loops
  • While Loops
  • Infinite Loops
  • Flowcharting a While Loop
  • Indenting and Curly Braces
  • Accumulating a Total
  • Total Using a Sentinel
  • Counted Loops
  • Total Using a Counter
  • For Loops
  • Total Using a For Loop (Up)
  • Total Using a For Loop (Down)
  • Comparing For and While Loops
  • Variable Scope
  • Loops and If Tests Together
  • Nested If Statements
  • Review of Statements
  • Compound Statements
  • Structured Programming
  • Object-Oriented Programming

Functions and Program Structure

  • Basics of Functions
  • Function Prototypes and Type Checking
  • Returning Value
  • Argument Passing
  • Pass-by-Reference
  • Alternative to Pass-by-Reference
  • External Variables
  • Block Structure
  • Scope Rules
  • Header Files
  • Preprocessor Directives
  • Conditional Compilation
  • Recursion

Pointers and Arrays

  • Pointers and Addresses
  • Pointers and Function Arguments
  • Pointers and Arrays
  • Address Arithmetic
  • Dynamic Memory Management
  • Using malloc and free
  • Array of Pointers
  • Strings
  • String Functions
  • Array of Strings
  • Command Ling Arguments
  • Pointers to Functions

Structures and Unions

  • Fundamentals of Structures
  • Structure Declaration
  • Structures and Functions
  • Typedef
  • Arrays of Structures
  • Array of Structures Initialization
  • Unions

Concepts of Object-Oriented Programming

  • Object
  • State and Behavior
  • Abstraction
  • Encapsulation
  • Class and Instantiation
  • Abstract Data Types
  • Methods
  • Invoking Methods
  • Messages
  • Class Inheritance
  • Polymorphism
  • Classes in C++
  • Data Encapsulation in C
  • The C++ Class
  • Structures and Class in C++
  • Implementation of a C++ Class
  • this Pointer
  • Code Organization
  • Scope Resolution Operator
  • Abstract Data Types
  • Test Programs for C++ Classes

Functions in C++

  • Function Prototypes in C++
  • Strong Type Checking
  • Conversion of Parameters
  • Inline Functions
  • Inline Functions in Header Files
  • Default Arguments
  • Function Overloading
  • Argument Matching
  • Argument Matching through Promotion
  • Match through Type Conversion
  • Call by Value

Constructors and Destructors

  • The Problem of Initialization
  • Constructors and Initialization
  • Constructor in Stack Class
  • Object Creation and Destruction
  • Destructors
  • Multiple Constructors
  • String Class Implementation
  • Hidden Constructors
  • Using a Default Argument

Memory Management in C++

  • Why is Memory Management Important in C++?
  • Choices for an Object�s Memory
  • Typical Memory Layout
  • Free Store Allocation
  • new Operator
  • Memory Allocation Errors
  • new vs. malloc
  • delete Operator
  • Destructor (Review)
  • Hiding Memory Management
  • String Class Specification (Version 2)
  • String Class Implementation
  • String Class Bug

References and Argument Passing in C++

  • Variables
  • Argument Passing
  • Call-by-Value
  • Reference Declarations
  • Call-by-Reference
  • Copy Constructor
  • Default Copy Constructor
  • Bug in String Class
  • Specification of String Class
  • Implementation of String Class
  • Test Program
  • Output of Test Program
  • Review of Constant Types
  • Constants and Arguments
  • Chains of Functions Calls
  • const Objects and Member Functions

Operator Overloading, Initialization, and Assignment

  • Operator Overloading
  • Operator Functions
  • Semantics of return
  • Returning a Temporary Object
  • Returning a Reference
  • Initialization vs. Assignment
  • Semantics of Assignment
  • Assignment
  • Assignment Bug
  • Overloading =
  • Review of this Pointer
  • Type Conversions
  • Conversion by Construction
  • Overloading Cast Operator
  • Test Program

Scope and Access Control

  • Scoping in C++
  • Block and Function Scope
  • File and Global Scope
  • Class Scope
  • Constant Types and Scope
  • Enumeration Types
  • Enumeration Types and Class Scope
  • :: for Global Data
  • Static Class Members
  • Initialization of Static Member
  • Static Function Class Members
  • Access Control
  • Friend Functions
  • Invoking Member and Friend Functions
  • Implementing a Friend Function
  • Efficiency and Friend Functions

Introduction to Inheritance

  • Inheritance Concept
  • Inheritance in C++
  • Employee Test Program
  • Protected Members
  • Best Class Initializer List
  • Composition
  • Member Initializer List
  • Order of Initialization
  • Inheritance vs. Composition

Polymorphism and Virtual Functions

  • A Case for Polymorphism
  • Dynamic Binding
  • Pointer Conversion in Inheritance
  • Polymorphism Using Dynamic Binding
  • Virtual Function Specification
  • Invoking Virtual Functions
  • Vtable
  • Virtual Destructors
  • Abstract Class Using Pure Virtual Function
  • Employee as an Abstract Class
  • Heterogeneous Collections

HSG courses are taught by the experienced instructors who are proven experts in their field. Our instructors are highly knowledgeable, friendly, reliable and inspiring. They speak and teach industry's best practices and often customize classes to meet individual needs.

Students are encouraged to ask questions and participate in discussions and training-labs.

Still have questions? Ask the community.

Refund Policy
To cancel or reschedule your registrations without penalty or charge, please notify us at [email protected] 14 days or more before the first day of my class.

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School: Hartmann Software Group

 

​The solution to most IT related problems lies in a better understanding of the technology.

Founded in June of 2002, the Hartmann Software Group (HSG) is an IT training company specializing in complicated software development languages and technologies ranging from C++ to Weblogic/Oracle Application...

Read more about Hartmann Software Group

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