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Java Programmer Bootcamp is unfortunately unavailable

Thankfully we have 3 other Java Classes for you to choose from. Check our top choices below or see all classes for more options.

Java Private Tutoring

Noble Desktop

Boost your Java programming skills with personalized one-on-one instruction from industry experts. Perfect your coding abilities through tailored tutoring sessions.

(372) All levels 18 and older

Introduction to Programming with Java

Borough of Manhattan Community College @ Live Online

Become a skilled programmer with our comprehensive course on Java. Develop fundamental skills and create mobile and web applications using the Java platform. Enroll now for a virtual learning experience delivered via Zoom.

(178) Beginner 18 and older
$614

10 sessions

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Java Programming Level 1: Introduction for Non-Programmers

ONLC Training Centers - Virtually Online

Learn the fundamentals of Java programming and gain a strong foundation to further your skills in this introductory course for non-programmers. Explore Java syntax, control code, data types, and object-oriented principles, as well as GUI development and database connectivity. Ideal for new developers or those looking to transition to the Java platform.

(7) Beginner 18 and older
$1,595

4 sessions

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Java Programmer Bootcamp

Develop a strong foundation in Java programming and gain hands-on experience with frameworks and client/server architecture in the Java Programmer Bootcamp at Developer Bootcamp. Learn how to create and deploy web services, utilize Spring and Hibernate, and incorporate Ajax for robust Java applications.

  • Intermediate
  • 18 and older
  • $2,400
  • Virtual Classroom
  • 12 hours

Start Dates (0)

  • $2,400
  • Virtual Classroom
  • 12 hours
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Class Description

Description

What you'll learn in this java class:

The Java Programmer bootcamp offers a task-oriented, cost effective approach to learning Java technology. Students will learn how to code, compile and run standalone object-oriented Java programs; create and deploy SOAP based and RESTful Web services as well as work with a variety of Java EE components and frameworks.

In this bootcamp students go beyond fundamental language syntax and learn to create Java applications using frameworks as well as properly code to exploit client/server architecture. Object-oriented concepts and proper use of classes, objects, inheritance and polymorphism are emphasize throughout. Coverage includes building applications by effectively integrating Spring and Hibernate and utilizing Ajax on both the client and server sides. Extensive hands on work provides proficiency in the use of the IDE of your choice, whether it be Eclipse, NetBeans or jEdit.

Coverage Includes:
  • The advantages of using the Java platform
  • How to code, compile and run standalone object-oriented Java programs
  • Writing robust Java software that gracefully handles run-time problems
  • Writing web-based applications in Java
  • How to download, install and use the tools in the Java Development Kit
  • Developing servlets and JSPs Consuming Web services
  • Creating and deploying SOAP based and RESTful Web services
  • Utilizing the Spring dependency injection framework
  • Managing database operations by using the Hibernate framework
  • Building Web applications by using the Spring MVC framework
Required Courses:
Students who lack programming experience may elect to attend the introductory Learning to Program with Java course at no additional charge.
  • Java Programming (35 hours)
  • Introduction to Web Application Development Using JEE, Spring/Hibernate, Web Services and AJAX (35 hours)
Note: This is an on-demand class and the student can start anytime after purchase. Date posted is just a tentative start date


Java Programming

This hands on course introduces experienced programmers to Java™ technology and Java programming techniques. The Java platform provides an object-oriented, portable and robust framework for application development. Included are core language concepts including fundamental data types, flow control, and standard function libraries. The course emphasizes object oriented programming and modular design to support distributed development environments. Included are the design of classes and objects, inheritance and polymorphism, and the details about creating programs for use on a distributed network, with emphasis on JSP, Servlets, and JDBC.The course also includes coverage of the Java Collections API, fundamental I/O, exceptions, and exception handling.

The course is designed to leverage the participants' existing programming skills and to highlight the new and extended features of the Java programming framework as compared to other common languages. Comprehensive hands on exercises are integrated throughout to reinforce learning and develop real competency.

Duration: 35 hours

Prerequisites: Basic programming skills in a structured language. Knowledge and experience with Object-Oriented Design (OOD) is helpful, but not required.

Students Will Learn:
  • Introduction to Java
  • Developing Software With Java SE
  • Java Fundamentals
  • Flow of Control
  • Data Types and Operators
  • Using Java Objects
  • Arrays
  • Developing Java Classes
  • Inheritance and Interfaces
  • Type Safety
  • The Collections Framework
  • Exceptions and Exception Handling
  • Basic Input and Output (I/O
  • Network Programming
  • Threads
  • Java Database Connectivity (JDBC)
  • Introduction to Java Web Applications
  • Rich Internet Applications with Java
Course Overview:

Introduction to Java
  • Cornerstones of the Java Platform
  • Java Advantages
  • The Java Programming Language
  • The Java Virtual Machine (JVM)
  • Core Java Libraries
  • Extension Libraries
Developing Software Using Java
  • Applications, Applets, Web Components
  • Java SE, Java EE, Java ME
  • Installing the JDK
  • Compiling and Running Java from the Command Line
  • The main() Method
  • package and import Statements
  • JAR Files
  • Class Loading and CLASSPATH
  • Online API Documentation
  • JDK Tools
  • Java Integrated Development Environments (IDEs)
Java Syntax Fundamentals
  • Comments
  • Identifiers
  • Reserved Words
  • Classes
  • Statements and Blocks
  • Variables, Constants, Literals
  • Scope of Variables
  • Methods
  • Method Overloading
  • static Members
  • Static Import (Java SE 5+)
  • Naming Conventions
Data Types and Operators
  • Primitive Types
  • Boolean, Integer, Floating-Point and Character Types
  • Unicode Characters and Strings
  • Type Conversion and Casting
  • Expressions and Operators
  • Arithmetic Operators
  • Increment/Decrement Operators
  • Division and Remainder Operators
  • Assignment Operators
  • Relational Comparison and Logical Operators
  • Conditional Operator
  • Bitwise Operators
  • Order of Evaluation
  • Operator Precedence and Associativity
Flow of Control
  • if/else Statement
  • Combining ifs
  • while and do/while Loops
  • for Loop and Loop Counters
  • break and continue
  • Break to Labeled Loops
  • switch Statement
  • return Statement
  • Exit Status
Using Java Classes and Objects
  • Classes as Data Types
  • Objects and References
  • Memory in the JVM
  • Object Initialization
  • Objects as Arguments to Methods
  • Objects as Return Values
  • Garbage Collection
  • Primitive Wrapper Classes - Integer, Double, etc.
  • Autoboxing and Unboxing (Java SE 5+)
Strings
  • String Manipulation
  • StringBuffer and StringBuilder
  • Simple Number/String Conversion
Arrays
  • Declaring and Allocating Arrays
  • Multi-Dimensional Array
  • Array Literals
  • The java.util.Arrays Class
  • Command-Line Arguments
  • Enhanced for Loop (Java SE 5+)
  • Arrays as Method Arguments
  • Variable-Length Arglists (varargs) (Java SE 5+)
  • Autoboxing and varargs
Developing Java Classes
  • Object-Oriented (OO) Concepts
  • Methods, Member Variables
  • Accessing Members
  • Tight Encapsulation
  • Access Control Modifiers
  • Constructors and Finalizer
  • Using this
  • Class Variables - Static Members and Static Blocks
  • Instance Variables
  • Local Variables
  • Variables and Initialization
  • Inner Classes
  • Anonymous Classes
  • JavaBeans
  • Driver Classes
Inheritance
  • Extending Java Classes
  • Accessing Superclass Constructors and Members
  • Overriding Methods
  • Abstract CLasses and Methods
  • Polymorphism
  • Overriding Methods of java.lang.Object
  • equals(), toString(), hashCode()
  • Final Classes and Methods
  • Multiple Inheritance
  • Interfaces
  • Casting Object References
  • Documenting Classes with the javadoc Utility
  • Unit Testing
Type Safety
  • Annotations (Java SE 5+)
  • Java SE Built-In Annotations
  • Defining New Annotations
  • Enumerated Types (Java SE 5+)
  • Constants and Constrained Values
  • Defining and Declaring enums
  • enum Values
  • enums and switch Statements
  • values() and valueOf()
  • Generic Classes (Java SE 5+)
  • Generic Type Parameters
  • Using Type Parameters inClass, Variable and Method Declarations
  • Using a Generic Class
  • Bounded Type Parameters
The Collections Framework
  • The java.util Package
  • Container Objects
  • Arrays as Containers
  • Legacy Container Classes - Vector, Hashtable, Enumeration
  • Legacy Container Generic Forms (Java SE 5+)
  • Collections Interfaces - Collection, List, Set, SortedSet
  • Map Interfaces - Map
  • Coding to the Interface
  • List, Set, Queue and Map implementations
  • Iterating Collections with the Iterator Interface
  • Collections and the Enhanced for Loop
  • Choosing the Correct Implementation and Interface
  • The java.util.Collections Utility Class
  • Sorting Using the Comparable Interface
Exceptions and Exception Handling
  • The Throwable Hierarchy: Error, RuntimeException and Checked Exception
  • Methods that Throw Exceptions
  • Handling Exceptions with try-catch-finally Blocks
  • Application-Defined Exceptions
  • Throwing an Exception
  • Assertions (Java 1.4+)
  • Enabling Assertions at Run-Time
Basic Input and Output (I/O)
  • The java.io Package
  • Using Stream Classes
  • Combining Streams
  • flush() and close()
  • Console Input and Output
  • Navigating the File System
  • File Streams
  • Character File Input and Output
  • Reader and Writer Interfaces
  • BufferedReader and BufferedWriter
  • Binary File I/O - DataOutputStream and DataInputStream
  • Object Streams - ObjectInputStream and ObjectOutputStream
  • Serialization and Versioning
  • Random Access Files
  • Formatted Input and Output
  • Formatter (Java SE 5+)
  • Format specifiers, printf() and format()
  • java.text Classes for Formatting Dates, Numbers, Currencies
  • Input with Scanner (Java SE 5+)
Network Programming
  • The java.net Package
  • IP Addresses and Port Numbers
  • Client/Server Socket Programming
  • URL and URLConnection Classes
  • Communicating with Web Servers
  • HTTP GET and POST Operations
  • Posting to a Server-Side Program
Threads
  • Life and States of a Thread
  • Creating and Starting a Thread
  • java.lang.Runnable and java.lang.Thread
  • Stopping a Thread
  • Inter-Thread Communication
  • Thread-Safe Access to Shared Objects and Variables
  • Synchronized Code
  • Sleeping
  • Interrupting a Blocked Thread
  • wait(), notify(), notifyAll() Example
  • Thread Scheduling
  • Thread Groups
  • Writing a Multithreaded Server
Java Database Connectivity
  • The java.sql Package
  • JDBC Architecture and Drivers
  • SQL Exceptions
  • DriverManager, Connection, Statement and ResultSet Interfaces
  • Examining Database MetaData
  • Basic Query and Update
  • Improving Performance with PreparedStatement and CallableStatement Interfaces
  • JDBC Transaction Management
Java Web Applications
  • Java Enterprise Edition
  • Java EE Application Servers
  • Web Application Directory and WAR files
  • Deploying a Web Application - The web.xml File
  • Servlet Architecture
  • The javax.servlet Package
  • Servlet Classes and Interfaces
  • Writing a Servlet
  • HttpServletRequest and HttpServletResponse
  • Handling HTML Forms
  • Retrieving Request Parameters
JavaServer Pages (JSPs)
  • JSP Lifecycle
  • Elements of a JSP
  • Directives, Declarative, Scriptlets
  • Writing a JSP
  • Objects Available in a JSP
  • Repeated content in JSPs
  • Translation-Time and Request-Time Includes
  • Using JavaBeans in a JSP
  • Session Management
  • Mixing JSPs and Servlets
  • Installing and Using Tag Libraries
  • The JSP taglib Directive
  • The Tag Library Descriptor
Introduction to Web Application Development Using JEE, Spring/Hibernate, Web Services and AJAX

This course provides students hands on experience with cutting edge Java Enterprise (Java EE) technologies, creating dynamic web and enterprise applications that utilize several Java frameworks and technologies including JSP's and Servlets, Java Persistence API (JPA), JNDI, JDBC, AJAX, Web Services, Spring and Hibernate. The goal is to enable students to exploit the Java EE platform and accompanying frameworks to facilitate the development of distributed, web-enabled applications.

Students will architectural design issues as well as specific coding models for a variety of Java EE components. By working with several Java frameworks in hands on labs, students will build applications that incorporate many of the patterns commonly used in these and other Java frameworks. Upon completion of the course, students should be able to learn and effectively utilize frameworks appropriate for their application environment.

Starting with Java Server Pages and Servlets, the course then introduces some of the most widely used frameworks to provide concrete illustrations of the services available. Since coding and deployment files are standardized by the Java EE specifications, students may readily apply the skills learned in this class to write code for any compliant server, including Apache Tomcat, JBoss, WebSphere, Oracle, WebLogic and many others.

Students will learn how to utilize ANT, a flexible and powerful XML-based build utility, to compile, deploy and execute stand-alone and enterprise Java applications. They will also use ANT to execute standalone client applications that communicate with Java EE applications. Comprehensive hands on exercises are integrated throughout to reinforce learning and develop real competency.

Duration: 35 hours

Prerequisites: Java programming experience and an understanding of object-oriented design principles

Students Will Learn:
  • Frameworks
  • Advanced Dependency Injection
  • Introduction to Hibernate
  • Lazy Loading and the Hibernate Query Language
  • Hibernate Transaction Management
  • Hibernate Criteria Queries
  • Spring and Hibernate Integration
  • Spring Declarative Transaction Management
  • Building Web Applications with Spring MVC
  • SOAP Based Web Services
  • RESTful Web Services
  • Introduction to Ajax
  • Processing Ajax Data
  • Advanced Ajax Features
Course Overview:

Introduction to Java EE Web Applications
  • Server-Side Application Development using Java EE
  • The Role of Java Frameworks, Components and Services
  • Using Web-Based Components in Application Design
  • Structure of Java EE Web Components
  • Deploying Web Applications
  • Java EE Web Container Services
Using ANT
  • Understanding the ANT Build File
  • Designing ANT Targets
  • Using ANT Standard Tasks
  • Using ANT Properties
  • Compiling and Executing Java Applications
  • Building WAR, EAR and JAR Deployment Files
Introduction to Servlets
  • Servlet Architecture and Advantages
  • The Role of Servlets in Web Application Design
  • Servlet Runtime Environment
  • Servlet Lifecycle
Developing Servlets
  • Servlet Classes and Interfaces
  • Working with Request and Response Objects
  • Processing GET and POST Requests from Web Clients
  • Retrieving Parameters from HTML Client Forms
  • Generating Dynamic HTML Responses
  • Initializing Servlets
  • Destroying and Freeing Resources in Servlets
  • Controlling Single and Multi-Threading in a Servlet
  • Deploying Servlets to a Web Application Server
  • Building the WAR file
  • The web.xml Descriptor File
Developing Java Server Pages (JSPs)
  • Understanding JSP/Servlet Translation
  • Elements of JSP Syntax
  • JSP Page Directives
  • JSP Declarations
  • Displaying JSP Expressions
  • Writing Scriptlets
  • Deploying JSPs
  • Using JavaBeans in JSPs
  • JavaBean Architecture
  • Creating JavaBeans
  • Using JavaBeans in JSP Pages
  • XML-format JSP Documents
Deploying and Using Tag Libraries
  • Motivation for Tag Libraries
  • Implementing the Model-View-Controller Pattern
  • JSP Built-In Actions
  • The JSP Standard Tag Library (JSTL)
  • Deploying and Using Tag Libraries
Writing Tag Handlers
  • Analyzing Tag Library Descriptor Files
  • Creating Tag Library Descriptor Tags
  • Using Tag Handler Methods to Generate Dynamic Web Content
  • Handling Tag Attributes and Attribute Validation
  • Processing Tag Body Content
  • Working with the TagExtraInfo Class
  • Developing and Deploying Tag Files
Accessing Databases with JDBC
  • Understanding the JDBC Connectivity Model
  • Accessing Data Sources through JNDI
  • Connecting to a Database
  • Executing SQL Queries and Updates
  • Processing Result Sets
  • Using Scrollable and Sensitive Result Sets
  • Working with ResultSetMetaData Classes
  • Utilizing Parameterized Statements
  • Calling Stored Procedures
  • Handling SQLExceptions
  • Controlling Transactions
  • Using Batch Updates
Java Naming and Directory Interface (JNDI)
  • Role of JNDI in the Java EE Architecture
  • JNDI Service Providers
  • Importing and Utilizing JNDI Packages
  • Binding Objects with JNDI
  • Looking up Objects with JNDI
  • Using the Environment Naming Context (ENC)
  • Declaring Resource References
Hibernate Overview
  • Need for Hibernate
  • Hibernate and ORM (Object-Relation Mapping)
  • POJOs (Plain Old Java Objects) and the Data Layer
  • Hibernate Mapping
  • Hibernate Over Entity Beans
Hibernate Programming Fundamentals
  • Modeling Complex Mappings
  • Hibernate and Native SQL
  • HQL (Hibernate Query Language)
    - Where
    - Order By
    - Group By
  • Hibernate Aggregate functions
    - Avg
    - Min
    - Max
  • HQL Associations and Joins
  • Hibernate Subqueries
  • Hibernate Configuration Files
  • Full CRUD Application (Create, Retrieve, Update, and Delete)
Hibernate Power Programming
  • Hibernate Annotations and JPA
  • Issues with Adding Hibernate to Existing Systems
  • Developing POJOs in Existing Systems
  • Advanced HQL Techniques
  • HQL Result Transformers
  • Using the Criteria API for Complex Queries
  • Transaction and Concurrency Issues
  • Identifying and Removing Performance Bottlenecks
  • Lazy Loading for Performance
  • Inheritance and Polymorphism in the Persistence Layer
  • Hibernate Best Practices
Introduction to the Spring Application Framework
  • Spring Capabilities and Modules
  • The Role of POJOs
  • Lightweight IOC (Inversion-Of-Control)
  • Dependency Injection
  • The Factory Pattern and the Spring Container
  • Spring XML Configuration Files
  • Spring Persistence Support
  • Data Access Framework and Data Access Objects
  • AOP (Aspect-Oriented Programming)
Spring Framework Core Components
  • Spring Core
  • Using POJOs (Plain Old Java Objects)
  • Spring Bean Factory
  • Singleton and Prototype Beans
  • Setter Injection and Constructor Injection
  • Order of Instantiation
  • Lazy vs. Eager
  • Controlling Spring's XML Configuration Files
Adding Spring to Existing Applications
  • Issues Adding Spring to Existing Applications
  • AOP and Transactions
  • Spring Valuators
  • Spring Interceptors
  • Spring MVC
  • Integrating Spring with Hibernate
  • Possible Conflicts with Existing Systems
  • AOP vs. Annotations
Introduction to AJAX
  • AJAX Architecture and Capabilities
  • Client Side
  • Server Side
  • Circumventing the Page Reload Paradigm
  • CSS, HTML and AJAX
  • JavaScript and DOM
  • XMLHttpRequest Object
  • readyState and responseXML Properties
  • Making AJAX Asynchronous Calls
  • AJAX Function Calling Conventions
  • Response Handling with JavaScript
  • Browser Compatibility Issues
  • Server-Side and Client-Side AJAX
Java and AJAX
  • Callback Functions/Methods
  • Built-In Objects
  • Parsing AJAX Responses
  • XML and JSON Response Formats
  • Servlet Code to Handle AJAX Requests
  • Server Side Persistence
  • AJAX Patterns and Best Practices
  • Limitations of AJAX
  • Debugging AJAX
Adding AJAX to Existing Web Applications
  • Issues Adding AJAX to Existing Apps
  • Dealing with Asynchronous Responses
  • Cross Browser Libraries and Frameworks
  • Working with AJAX Toolkits
  • Dojo Toolkit
  • Prototype
  • DWR (Direct Web Remoting)
  • Google Web Toolkit
  • AJAX and REST Design Compatibility Issues
  • Security Issues
Web Services on the Server Side
  • Overview of Web Services
  • Advantages of Web Services
  • Creating a Web Service
  • Deploying a Web Services
  • Requirements for a JAX-WS Web Service Endpoint Implementation Class
  • The Web Service Endpoint Implementation Class
  • Working with WSDL Files
  • Web Service Interoperability
Web Services on the Client Side
  • Consuming a Web Service
  • Client Side Artifacts
  • JAX-WS Clients
  • Java/WSDL Mapping
  • RESTful Web Services
  • RESTful Web Services in Java
Optional Course: Learning to Program with Java

This hands on Java Programming course provides an introduction to programming using the Java language. Students are introduced to the application development cycle, structure of programs, and specific language syntax. The course introduces important algorithmic constructs, string and character manipulation, dynamic memory allocation, standard I/O, and fundamental object-oriented programming concepts. The course explains the use of inheritance and polymorphism early on so the students can practice extensively in the hands on labs. Structured programming techniques and error handling are emphasized. The course includes the processing of command line arguments and environment variables so students will be able to write flexible, user-friendly programs. Comprehensive hands on exercises are integrated throughout to reinforce learning and develop real competency.

Duration: 35 hours

Prerequisites: Familiarity with computers.

Students Will Learn:
  • Fundamental elements of programming
  • Interactive Development Environment (IDE) concepts
  • Classes, objects and methods
  • Declaring and instantiating a Java object
  • Using conditional and looping constructs
  • Declaring and instantiating arrays
  • Using and creating interfaces
  • Defining classes using inheritance
  • Exception handling
  • Formatting output with class Formatter
  • Using strings, characters and regular expressions
  • GUI programming concepts
Course Overview:

Fundamentals of the Program Development Cycle
  • Computer Architecture
  • The Notion of Algorithms
  • Source Code vs. Machine Code
  • Compile-Time vs. Run-Time
  • Software Program Architecture
    - Standalone
    - Client/Server
    - Distributed
    - Web-Enabled
  • IDE (Interactive Development Environment) Concepts
Application Development Fundamentals
  • Structure of a Java Program
  • Memory Concepts
  • Fundamental Data Type Declarations
  • Fundamental I/O Concepts
  • Fundamental Operators
    - Arithmetic Operators
    - Logical Operators
    - Precedence and Associativity
  • Building and Deploying a Java Program
Introduction to Classes and Objects
  • Classes, Objects and Methods
  • Object Instances
  • Declaring and Instantiating a Java Object
  • Declaring Methods
  • set and get Methods
  • Initiating Objects with Constructors
  • Primitive Types vs. Reference Types
Flow Control
  • Conditional Constructs
  • Looping Constructs
    - Counter-Controlled Repetition
    - Sentinel-Controlled Repetition
  • Nested Control Constructs
  • break and continue Statements
  • Structured Programming Best Practices
Writing Methods (Functions)
  • Static vs. Dynamic Allocation
  • Declaring Methods
  • Declaring Methods with Multiple Parameters
  • Method-Call Stack
  • Scope of Declarations
  • Argument Promotion and Casting
  • Designing Methods for Reusability
  • Method Overloading
Arrays
  • Purpose of Arrays
  • Declaring and Instantiating Arrays
  • Passing Arrays to Methods
  • Multidimensional Arrays
  • Variable-Length Argument Lists
  • Using Command-Line Arguments
  • Using Environment Variables
Deeper Into Classes and Objects
  • Controlling Access to Class Members
  • Referencing the Current Object Using this
  • Overloading Constructors
  • Default and No-Argument Constructors
  • Composition of Classes
  • Garbage Collection and Destructors
  • The finalize Method
  • Static Class Members
Defining Classes Using Inheritance
  • Superclasses and Subclasses
  • Advantages of Using Inheritance
  • protected Class Members
  • Constructors in Subclasses
Increasing Convenience by Using Polymorphism
  • Purpose of Polymorphic Behavior
  • The Concept of a Signature
  • Abstract Classes and Methods
  • final Methods and Classes
  • Purpose of Interfaces
  • Using and Creating Interfaces
  • Common Interfaces of the Java API
Files and Streams
  • Concept of a Stream
  • Class File
  • Sequential Access
  • Object Serialization to/from Sequential Access Files
  • Additional java.io Classes
Fundamental Searching and Sorting
  • Introduction to Searching Algorithms
    - Linear Search
    - Binary Search
  • Introduction to Sorting Algorithms
    - Selection Sort
    - Insertion Sort
    - Merge Sort
Fundamental Data Structures
  • Dynamic Memory Allocation
  • Linked Lists
  • Stacks
  • Queues
  • Trees
Exception Handling
  • Types of Exceptions
  • Exception Handling Overview
  • Exception Class Hierarchy
  • Extending Exception Classes
  • When to Throw or Assert Exceptions
Formatted Output
  • printf Syntax
  • Conversion Characters
  • Specifying Field Width and Precision
  • Using Flags to Alter Appearance
  • Printing Literals and Escape Sequences
  • Formatting Output with Class Formatter
Strings, Characters and Regular Expressions
  • Fundamentals of Characters and Strings
  • String Class
  • String Operations
  • StringBuilder Class
  • Character Class
  • StringTokenizer Class
  • Regular Expressions
    - Regular Expression Syntax
    - Pattern Class
    - Matcher Class
Fundamental GUI Programming Concepts
  • Overview of Swing Components
  • Displaying Text and Graphics in a Window
  • Event Handling with Nested Classes
  • GUI Event Types and Listener Interfaces
  • Mouse Event Handling
  • Layout Managers

Remote Learning

This course is available for "remote" learning and will be available to anyone with access to an internet device with a microphone (this includes most models of computers, tablets). Classes will take place with a "Live" instructor at the date/times listed below.

Upon registration, the instructor will send along additional information about how to log-on and participate in the class.

Refund Policy

  • Cancellations made at least 2 business days in advance of the class will be honored with a refund less 5% cancellation fee.
  • Students who cancel less than 2 business days prior to the start time of the class will receive a credit towards a future class.

In any event where a customer wants to cancel their enrollment and is eligible for a full refund, a 5% processing fee will be deducted from the refund amount.


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