18 and older
Music composition, production and sound design in the worlds of interactive media, film and game development.
To understand the power of music and sound design for use in interactive media, narrative film, or game development, you must first embrace the concept of telling a story using sound as the medium. To facilitate this gaining familiarity with the fields of filmmaking, storytelling, music and audio production, and, of course, music composition is imperative. Toward that goal, the true concept of the “underscore” must be fully explored and understood.
Designed for those exploring the music field with an interest in becoming a composer, sound designer or content developer, this program will enlighten you to the modern process soundtrack production. And, by learning the various types of content used in production, you’ll gain an understanding of how you can create and/or enhance a powerful experience through the use of sound.
Upon completion of this course, you will have gained a general appreciation and knowledge for the craft of composing music both interactive and noninteractive media. In addition, you will now possess a basic operating and functioning knowledge through exposure to current technology being used for music composition for media – including digital audio stations, computer based music software, and the use of virtual instruments and software plugins.In this course, you will learn:
Who Should Attend:
- The act of inspiration and creation in developing music and sound design for a story.
- The history of music and sound in radio, film, television, and video games.
- The true meaning of the term “musical underscore”.
- How the world of “sound design” has shaped and enhanced narrative and interactive media.
- The process of working with a director and/or developer as a composer/sound designer.
- The modern-day process and production techniques when creating musical underscores.
- The value of “orchestration” as it applies to virtual and real instruments.
- Current processes and techniques of audio production in both music and sound design.
- Incorporating all of the above into the world of multi-channel narrative storytelling (film), adaptive audio and game development.
Recommended Pre-Course Reading
- Sound Designers
- Film Directors
- Game Developers
- Producers working in interactive media (VR)
- Web Programmers
- Creative Directors
- Music Producers
- “Sound Design: The Expressive Power of Music, Voice, and Sound Effects in Cinema” – David Sonnenschein
- “The Emerging Film Composer” – Richard Bellis
- “Game Sound” – Karen Collins
- “Writing Interactive Music for Video Games” – Michael Sweet
Price includes lunch catered by a variety of local restaurants, light snacks
- Laptop computer
- Any current sound or editing software